It’s full steam ahead here at Firestoke having announced our first game, FALLING OUT, by talented solo indie developer, PolyCrunch Games! There has been a lot of work behind the scenes to get to this point but we could not be prouder to announce our arrival with this accessible roguelite which ticks all the boxes.
“ FALLING OUT was inspired by the charmingly colourful 16-bit era of gaming, the challenging and rewarding nature of classic roguelikes but with the aim to bring it to a wider audience. Firestoke was the perfect partner for my vision due to their desire to make accessible games that everyone can enjoy. That’s what we’re building and I can’t wait for everyone to try the demo!” said Neville Attard, Founder of PolyCrunch Games.
In FALLING OUT you take control of two accidental adventurers, Giorgio and Felicie, as you explore ancient kingdoms, discover treasures, take on ghastly creatures and try to avoid traps. The temples are also a little prone to flooding…so don’t hang about for too long, grab what you can and get to the exit before it’s too late. Oh, and please don’t leave your partner behind…
“We’re delighted to have partnered with PolyCrunch Games to bring FALLING OUT to a global audience. Our aim is to deliver compact, accessible, social and – most importantly – joyful games for console and PC. FALLING OUT is all of those things and much more!” Paul Farley CEO and Founder of Firestoke added. “The game is currently scheduled to be our first release and we can’t wait to share it with players later in 2022.”
Find out more and follow the adventure > FallingOut.game